NavAI Documentation
NavAI.NavigationWorld Member List

This is the complete list of members for NavAI.NavigationWorld, including all inherited members.

FindPathImmediate(Vector3 from, Vector3 to, float radius)NavAI.NavigationWorldstatic
GetAllAgentsInRange(Vector3 point, float range, IList< Agent > agents)NavAI.NavigationWorldstatic
GetHeight(Vector3 point)NavAI.NavigationWorldstatic
GetMeshPoint(Vector3 point, float radius)NavAI.NavigationWorldstatic
GetMeshPoint(Vector3 point, float radius, out NavigationZone zone)NavAI.NavigationWorldstatic
GetNearestAgent(Vector3 point)NavAI.NavigationWorldstatic
GetSurfacePoint(Vector3 point)NavAI.NavigationWorldstatic
GetZone(Agent agent)NavAI.NavigationWorldstatic
GetZone(Vector3 point)NavAI.NavigationWorldstatic
GetZone(int index)NavAI.NavigationWorldstatic
InstanceNavAI.NavigationWorldstatic
MainThreadNavAI.NavigationWorldstatic
QueryCollision(Vector3 point, float radius)NavAI.NavigationWorldstatic
QueryMovement(Vector3 from, Vector3 to, float radius)NavAI.NavigationWorldstatic
QueryVisibility(Vector3 from, Vector3 to)NavAI.NavigationWorldstatic
WorldSettingsNavAI.NavigationWorldstatic
ZoneCountNavAI.NavigationWorldstatic